From 4f0e0a5b9dd1f71c7275a3b74289480f77b89fe8 Mon Sep 17 00:00:00 2001 From: tpart Date: Thu, 19 Sep 2024 22:37:24 +0200 Subject: Only save tutorial as completed if succesful --- client/game.gd | 14 ++++++++------ 1 file changed, 8 insertions(+), 6 deletions(-) (limited to 'client') diff --git a/client/game.gd b/client/game.gd index b597b7ef..0fc42333 100644 --- a/client/game.gd +++ b/client/game.gd @@ -237,13 +237,15 @@ func handle_packet(p): tutorial_running = false update_tutorial_running.emit(tutorial_running) - var played: Array = Global.get_profile("tutorials_played") - played.append(item_names[p.item]) - Global.set_profile("tutorials_played", played) - Global.save_profile() - while item_names[p.item] in tutorial_queue: - tutorial_queue.erase(item_names[p.item]) + if p.success: + var played: Array = Global.get_profile("tutorials_played") + played.append(item_names[p.item]) + Global.set_profile("tutorials_played", played) + Global.save_profile() + + while item_names[p.item] in tutorial_queue: + tutorial_queue.erase(item_names[p.item]) if not tutorial_queue.is_empty(): tutorial_running = true -- cgit v1.2.3-70-g09d2