From 99eedca0a2fd03f416e2a8d2538e17973f815cea Mon Sep 17 00:00:00 2001 From: tpart Date: Tue, 2 Jul 2024 00:37:15 +0200 Subject: Make progress bars more visible --- client/map/progress.gdshader | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) (limited to 'client') diff --git a/client/map/progress.gdshader b/client/map/progress.gdshader index 6e0d06ba..9567bcac 100644 --- a/client/map/progress.gdshader +++ b/client/map/progress.gdshader @@ -1,6 +1,7 @@ /* Undercooked - a game about cooking Copyright 2024 nokoe + Copyright 2024 tpart This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by @@ -16,19 +17,21 @@ */ shader_type spatial; +render_mode unshaded; uniform float progress = 0.; uniform bool bad = false; void fragment() { - vec3 color = vec3(0., 1., 0.); + vec3 color = vec3(0., .5, 0.); float alpha_fac = 1.; if (bad) { color = vec3(1., 0., 0.); alpha_fac = sin(TIME * 15.) * .5 + 1.; } if (UV.x > progress) { - ALPHA = 0.1; + ALPHA = 1.; + color = vec3(0.1, 0.1, 0.1); } ALPHA *= alpha_fac; ALBEDO = color; -- cgit v1.2.3-70-g09d2