From bfbadd0083fe211a9fd51dd1d41e33c808f74ea1 Mon Sep 17 00:00:00 2001 From: tpart Date: Thu, 19 Sep 2024 23:12:08 +0200 Subject: Fix crash when transfering item between players --- client/game.gd | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'client') diff --git a/client/game.gd b/client/game.gd index aac5674b..a53f29b3 100644 --- a/client/game.gd +++ b/client/game.gd @@ -129,7 +129,7 @@ func handle_packet(p): player_instance.position_ = last_position "move_item": if "player" in p.from and "player" in p.to: - players[p.from.player].pass_to(p.to.player) + players[p.from.player].pass_to(players[p.to.player]) elif "tile" in p.from and "player" in p.to: var t: Tile = map.get_tile_instance(p.from.tile) players[p.to.player].take_item(t) -- cgit v1.2.3-70-g09d2