From d43801c4464fde6263b58bea16c744c1677cd353 Mon Sep 17 00:00:00 2001 From: tpart Date: Sat, 10 Aug 2024 23:27:05 +0200 Subject: Fix players duplicating when game is cancelled --- client/game.gd | 1 + 1 file changed, 1 insertion(+) (limited to 'client') diff --git a/client/game.gd b/client/game.gd index fee3b390..3464024b 100644 --- a/client/game.gd +++ b/client/game.gd @@ -95,6 +95,7 @@ func _ready(): player_instance = ControllablePlayer.new(player, player_name, pos, character, self) camera.target = player_instance.movement_base is_joined = true + join_sent = true joined.emit() else: player_instance = Player.new(player, player_name, pos, character, self) -- cgit v1.2.3-70-g09d2