From e36ef0b93bb2bf4945b7760fa172cd5f5f06b720 Mon Sep 17 00:00:00 2001 From: tpart Date: Tue, 25 Jun 2024 21:28:05 +0200 Subject: Tweak player speed and acceleration --- client/player/controllable_player.gd | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'client') diff --git a/client/player/controllable_player.gd b/client/player/controllable_player.gd index 7d143a60..3012f557 100644 --- a/client/player/controllable_player.gd +++ b/client/player/controllable_player.gd @@ -18,7 +18,7 @@ class_name ControllablePlayer extends Player -const PLAYER_SPEED: float = 25.; +const PLAYER_SPEED: float = 65.; var facing = Vector2(1, 0) var velocity_ = Vector2(0, 0) @@ -59,7 +59,7 @@ func update(dt: float, input: Vector2): self.facing = direction + (self.facing - direction) * exp(-dt * 10.); self.velocity_ += direction * dt * PLAYER_SPEED; self.position_ += self.velocity_ * dt; - self.velocity_ = self.velocity_ * exp(-dt * 5.); + self.velocity_ = self.velocity_ * exp(-dt * 15.); collide(dt); func collide(dt: float): -- cgit v1.2.3-70-g09d2