From 7dbb34febaf75572f99fee459a77cf917de05d8f Mon Sep 17 00:00:00 2001 From: metamuffin Date: Sat, 10 Aug 2024 20:57:06 +0200 Subject: Change protocol and server to allow multiple players per connection (untested) --- server/protocol/src/movement.rs | 13 +++++-------- 1 file changed, 5 insertions(+), 8 deletions(-) (limited to 'server/protocol/src/movement.rs') diff --git a/server/protocol/src/movement.rs b/server/protocol/src/movement.rs index 286c7f6a..5525c5e6 100644 --- a/server/protocol/src/movement.rs +++ b/server/protocol/src/movement.rs @@ -17,7 +17,7 @@ */ use crate::{ glam::{IVec2, Vec2}, - PacketS, + PacketS, PlayerID, }; use std::collections::HashSet; @@ -48,13 +48,7 @@ impl MovementBase { rotation: 0., } } - pub fn update( - &mut self, - map: &HashSet, - direction: Vec2, - mut boost: bool, - dt: f32, - ) -> PacketS { + pub fn update(&mut self, map: &HashSet, direction: Vec2, mut boost: bool, dt: f32) { let direction = direction.clamp_length_max(1.); if direction.length() > 0.1 { self.facing = direction + (self.facing - direction) * (-dt * 10.).exp(); @@ -73,11 +67,14 @@ impl MovementBase { self.position += self.velocity * dt; self.velocity *= (-dt * PLAYER_FRICTION).exp(); collide_player_tiles(self, map); + } + pub fn movement_packet(&self, direction: Vec2, player: PlayerID) -> PacketS { PacketS::Movement { pos: Some(self.position), boosting: self.boosting, direction, + player, } } -- cgit v1.2.3-70-g09d2