From 9587d6b4d4389f6108e2be0ff5c0f4a495ff842d Mon Sep 17 00:00:00 2001 From: metamuffin Date: Wed, 25 Sep 2024 15:30:09 +0200 Subject: player class decoupled from character id --- server/registry/src/lobby.rs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'server/registry/src') diff --git a/server/registry/src/lobby.rs b/server/registry/src/lobby.rs index 8b501c46..886443f5 100644 --- a/server/registry/src/lobby.rs +++ b/server/registry/src/lobby.rs @@ -4,7 +4,7 @@ use hurrycurry_protocol::{ glam::{ivec2, vec2, IVec2, Vec2}, movement::MovementBase, registry::Entry, - Gamedata, PacketC, PacketS, PlayerID, TileIndex, VERSION, + Gamedata, PacketC, PacketS, PlayerClass, PlayerID, TileIndex, VERSION, }; use log::{error, info, warn}; use rocket::futures::{SinkExt, StreamExt}; @@ -133,6 +133,7 @@ async fn handle_conn(sock: TcpStream, addr: SocketAddr, entries: &[Entry]) -> Re out.push(PacketC::AddPlayer { id: PlayerID(0), position: movement.position, + class: PlayerClass::Chef, character, name, }); -- cgit v1.2.3-70-g09d2