From 74ffa47147d2bb989057b4513075975c44c2bc42 Mon Sep 17 00:00:00 2001 From: metamuffin Date: Sun, 1 Mar 2026 21:55:16 +0100 Subject: add serverdata packet with data fields that dont change across games; add motd and server name --- server/src/benchmark.rs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'server/src/benchmark.rs') diff --git a/server/src/benchmark.rs b/server/src/benchmark.rs index 6e9e4eb7..216cf0a8 100644 --- a/server/src/benchmark.rs +++ b/server/src/benchmark.rs @@ -22,7 +22,7 @@ use crate::{ }; use anyhow::Result; use hurrycurry_bot::algos::Simple; -use hurrycurry_data::build_data; +use hurrycurry_data::build_gamedata; use hurrycurry_protocol::{Character, PacketC, PlayerClass}; use log::debug; use std::{path::PathBuf, time::Instant}; @@ -37,7 +37,7 @@ pub fn benchmark(data_path: PathBuf) -> Result<()> { broadcast::channel(1024).0, )?; - server.load(build_data(&server.config.data_path, "junior", true)?, None); + server.load(build_gamedata(&server.config.data_path, "junior", true)?, None); server.entities.push(Box::new(BotDriver::new( "player".to_string(), -- cgit v1.3