From f15c20e887a58ae8d65c6d4f240d74a3b74cd55d Mon Sep 17 00:00:00 2001 From: metamuffin Date: Tue, 30 Sep 2025 21:33:38 +0200 Subject: clippy; make use of is_some_and and is_none_or --- server/src/server.rs | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'server/src/server.rs') diff --git a/server/src/server.rs b/server/src/server.rs index 363afc7b..e16fdb61 100644 --- a/server/src/server.rs +++ b/server/src/server.rs @@ -169,7 +169,7 @@ impl GameServerExt for Game { fn prime_client(&self) -> Vec { let mut out = Vec::new(); out.push(PacketC::Data { - data: self.data.as_ref().to_owned(), + data: Box::new(self.data.as_ref().to_owned()), }); out.push(PacketC::Environment { effects: self.environment_effects.clone(), @@ -549,13 +549,13 @@ impl Server { player.interacting = if edge { Some((pos, hand)) } else { None }; // Dont try interacting with player it tile is interactable - let other_pid = if !self + let other_pid = if self .game .data .tile_placeable_items .get(&tile.kind) - .map_or(false, |p| !p.is_empty()) - // TODO check for hand item + // TODO check for hand item + .is_none_or(|p| p.is_empty()) { self.game .players -- cgit v1.2.3-70-g09d2