From 6ec47d729509db83eaeb6a9d855ce2483d70f227 Mon Sep 17 00:00:00 2001 From: Sofviic Date: Tue, 18 Jun 2024 14:28:00 +0300 Subject: newlines --- specs/02.Sections.md | 15 +++++++++++++++ 1 file changed, 15 insertions(+) (limited to 'specs/02.Sections.md') diff --git a/specs/02.Sections.md b/specs/02.Sections.md index 55cc8c1f..8b8e26d6 100644 --- a/specs/02.Sections.md +++ b/specs/02.Sections.md @@ -1,29 +1,44 @@ # Sections +### 00. Introduction +Short summary of how the game works from the player's prespective. + ### 01. Game Loop Summary Short summary of how the game works from the player's prespective. + ### 02. Sections Short summary of the different sections of this design document. (You are here) + ### 03. Mechanics Short summary of each of the different mechanics of the game. + ### 04. Game Setup Intial game setup at the start of a new game. + ### 05. Game Loop (!TODO) The game loop of the game. + ### 05.a. Pre Round (!TODO) Everything that happens before opening. + ### 05.b. Round (!TODO) Everything that happens during a day. + ### 05.c. Post Round (!TODO) Everything that happens after closing. + ### 06. Demand Details of the computation of the customers' group traffic & size and demand scaling. + ### 07. Service (!TODO) Details of how customers behave. + ### 08. Items (!TODO) Details of all items: raw, meals, inbetweens, & their pipelines with flow graphs. + ### 09. Unlocks/Upgrades (!TODO) Details of all the stuff that is locked and can be unlocked during the course of a game. + ### 10. HUD (!TODO) Visual elements of the screen. -- cgit v1.2.3-70-g09d2