# Hurry Curry! - a game about cooking # Copyright (C) 2025 Hurry Curry! contributors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as published by # the Free Software Foundation, version 3 of the License only. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU Affero General Public License for more details. # # You should have received a copy of the GNU Affero General Public License # along with this program. If not, see . # class_name NumberSetting extends GameSetting var placeholder: String var min_value: int var max_value: int func _init(new_id: String, new_default: int, new_min_value: int, new_max_value: int): super(new_id, new_default) min_value = new_min_value max_value = new_max_value func create_row(): var row = super() var input := SpinBox.new() input.min_value = min_value input.max_value = max_value input.value_changed.connect(func(value): Settings.write(key, value as int)) Settings.hook_changed_init(key, "preview", func(v): if is_instance_valid(input): input.value = v ) row.value_node = input return row func load(d: Dictionary): if d.has(key): d[key] = int(d[key]) super(d)