# Hurry Curry! - a game about cooking # Copyright (C) 2025 Hurry Curry! contributors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as published by # the Free Software Foundation, version 3 of the License only. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU Affero General Public License for more details. # # You should have received a copy of the GNU Affero General Public License # along with this program. If not, see . # class_name SettingsCategory extends GameSetting var settings: Array # Array[GameSetting] func _init(new_id: String, new_settings: Array): super(new_id) settings = new_settings func set_parent(parent: GameSetting): super(parent) for c in settings: c.set_parent(self) func create_row(): var row = ScrollContainerCustom.new() var options = VBoxContainer.new() row.name = tr(nskey) row.size_flags_horizontal = Control.SIZE_EXPAND_FILL options.size_flags_horizontal = Control.SIZE_EXPAND_FILL row.add_child(options) for r in settings: options.add_child(r.create_row()) return row func load(d: Dictionary): for c in settings: c.load(d) func save(d: Dictionary): for c in settings: c.save(d)