# Hurry Curry! - a game about cooking # Copyright (C) 2025 Hurry Curry! contributors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as published by # the Free Software Foundation, version 3 of the License only. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU Affero General Public License for more details. # # You should have received a copy of the GNU Affero General Public License # along with this program. If not, see . # class_name SettingsRow extends PanelContainer signal reset() @onready var value_parent = $HBoxContainer/BoxContainer @onready var label = $HBoxContainer/Label @onready var reset_button = $HBoxContainer/Reset var value_node: Node var description = "No value was given to the row" var hide_reset: bool = false func _ready(): if hide_reset: reset_button.hide() if value_node != null: var c: Control = value_node c.size_flags_vertical = Control.SIZE_EXPAND_FILL c.size_flags_horizontal = Control.SIZE_EXPAND_FILL label.text = description value_parent.add_child(c) func set_reset_disabled(d: bool): if is_instance_valid(reset_button): reset_button.disabled = d else: set_reset_disabled.call_deferred(d) func _on_reset_pressed(): reset.emit()