[gd_scene load_steps=10 format=3 uid="uid://c7pykhpdhgs64"] [ext_resource type="Script" uid="uid://ci08whhm2ej1m" path="res://gui/overlays/announce_title.gd" id="1_6bcyw"] [ext_resource type="FontFile" uid="uid://bo4vh5xkpvrh1" path="res://gui/resources/fonts/font-sansita-swashed.woff2" id="2_037n2"] [sub_resource type="FontVariation" id="FontVariation_8f216"] base_font = ExtResource("2_037n2") variation_embolden = 0.5 [sub_resource type="Animation" id="Animation_owy7i"] length = 0.001 tracks/0/type = "bezier" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Center/Node2D:scale:x") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "handle_modes": PackedInt32Array(0), "points": PackedFloat32Array(1e-05, -0.25, 0, 0.25, 0), "times": PackedFloat32Array(0) } tracks/1/type = "bezier" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("Center/Node2D:scale:y") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { 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tracks/4/interp = 1 tracks/4/loop_wrap = true tracks/4/keys = { "handle_modes": PackedInt32Array(0, 0), "points": PackedFloat32Array(1, -0.25, 0, 0.25, 0, 1, -0.25, 0, 0.25, 0), "times": PackedFloat32Array(0, 0.5) } tracks/5/type = "bezier" tracks/5/imported = false tracks/5/enabled = true tracks/5/path = NodePath("Center/Node2D:modulate:a") tracks/5/interp = 1 tracks/5/loop_wrap = true tracks/5/keys = { "handle_modes": PackedInt32Array(0, 0), "points": PackedFloat32Array(0, -0.25, 0, 0.25, 0, 1, -0.25, 0, 0.25, 0), "times": PackedFloat32Array(0, 0.5) } [sub_resource type="Animation" id="Animation_874f2"] resource_name = "fade_in_and_out" length = 0.8 tracks/0/type = "bezier" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Center/Node2D:modulate:r") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "handle_modes": PackedInt32Array(0, 0, 0), "points": PackedFloat32Array(1, -0.25, 0, 0.25, 0, 1, -0.25, 0, 0.25, 0, 1, -0.25, 0, 0.25, 0), "times": PackedFloat32Array(0, 0.3, 0.8) } tracks/1/type = "bezier" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("Center/Node2D:modulate:g") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "handle_modes": PackedInt32Array(0, 0, 0), "points": PackedFloat32Array(1, -0.25, 0, 0.25, 0, 1, -0.25, 0, 0.25, 0, 1, -0.25, 0, 0.25, 0), "times": PackedFloat32Array(0, 0.3, 0.8) } tracks/2/type = "bezier" tracks/2/imported = false tracks/2/enabled = true tracks/2/path = NodePath("Center/Node2D:modulate:b") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/keys = { "handle_modes": PackedInt32Array(0, 0, 0), "points": PackedFloat32Array(1, -0.25, 0, 0.25, 0, 1, -0.25, 0, 0.25, 0, 1, -0.25, 0, 0.25, 0), "times": PackedFloat32Array(0, 0.3, 0.8) } tracks/3/type = "bezier" tracks/3/imported = false tracks/3/enabled = true tracks/3/path = NodePath("Center/Node2D:modulate:a") tracks/3/interp = 1 tracks/3/loop_wrap = true tracks/3/keys = { "handle_modes": PackedInt32Array(0, 0, 0), "points": PackedFloat32Array(0, -0.25, 0, 0.25, 0, 1, -0.25, 0, 0.25, 0, 0, -0.25, 0, 0.25, 0), "times": PackedFloat32Array(0, 0.3, 0.8) } tracks/4/type = "bezier" tracks/4/imported = false tracks/4/enabled = true tracks/4/path = NodePath("Center/Node2D:scale:x") tracks/4/interp = 1 tracks/4/loop_wrap = true tracks/4/keys = { "handle_modes": PackedInt32Array(0, 0), "points": PackedFloat32Array(1e-05, -0.25, 0, 0.25, 0, 2, -0.25, 0, 0.25, 0), "times": PackedFloat32Array(0, 0.8) } tracks/5/type = "bezier" tracks/5/imported = false tracks/5/enabled = true tracks/5/path = NodePath("Center/Node2D:scale:y") tracks/5/interp = 1 tracks/5/loop_wrap = true tracks/5/keys = { "handle_modes": PackedInt32Array(0, 0), "points": PackedFloat32Array(1e-05, -0.25, 0, 0.25, 0, 2, -0.25, 0, 0.25, 0), "times": PackedFloat32Array(0, 0.8) } [sub_resource type="Animation" id="Animation_x6gse"] resource_name = "fade_out" tracks/0/type = "bezier" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Center/Node2D:modulate:r") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "handle_modes": PackedInt32Array(0, 0), "points": PackedFloat32Array(1, -0.25, 0, 0.25, 0, 1, -0.25, 0, 0.25, 0), "times": PackedFloat32Array(0, 1) } tracks/1/type = "bezier" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("Center/Node2D:modulate:g") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "handle_modes": PackedInt32Array(0, 0), "points": PackedFloat32Array(1, -0.25, 0, 0.25, 0, 1, -0.25, 0, 0.25, 0), "times": PackedFloat32Array(0, 1) } tracks/2/type = "bezier" tracks/2/imported = false tracks/2/enabled = true tracks/2/path = NodePath("Center/Node2D:modulate:b") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/keys = { "handle_modes": PackedInt32Array(0, 0), "points": PackedFloat32Array(1, -0.25, 0, 0.25, 0, 1, -0.25, 0, 0.25, 0), "times": PackedFloat32Array(0, 1) } tracks/3/type = "bezier" tracks/3/imported = false tracks/3/enabled = true tracks/3/path = NodePath("Center/Node2D:modulate:a") tracks/3/interp = 1 tracks/3/loop_wrap = true tracks/3/keys = { "handle_modes": PackedInt32Array(0, 0), "points": PackedFloat32Array(1, -0.25, 0, 0.25, 0, 0, -0.25, 0, 0.25, 0), "times": PackedFloat32Array(0, 1) } [sub_resource type="Animation" id="Animation_deqe4"] resource_name = "fade_out_quick" length = 0.25 tracks/0/type = "bezier" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Center/Node2D:modulate:r") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "handle_modes": PackedInt32Array(0, 0), "points": PackedFloat32Array(1, -0.125, 0, 0.125, 0, 1, -0.125, 0, 0.125, 0), "times": PackedFloat32Array(0, 0.25) } tracks/1/type = "bezier" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("Center/Node2D:modulate:g") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "handle_modes": PackedInt32Array(0, 0), "points": PackedFloat32Array(1, -0.125, 0, 0.125, 0, 1, -0.125, 0, 0.125, 0), "times": PackedFloat32Array(0, 0.25) } tracks/2/type = "bezier" tracks/2/imported = false tracks/2/enabled = true tracks/2/path = NodePath("Center/Node2D:modulate:b") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/keys = { "handle_modes": PackedInt32Array(0, 0), "points": PackedFloat32Array(1, -0.125, 0, 0.125, 0, 1, -0.125, 0, 0.125, 0), "times": PackedFloat32Array(0, 0.25) } tracks/3/type = "bezier" tracks/3/imported = false tracks/3/enabled = true tracks/3/path = NodePath("Center/Node2D:modulate:a") tracks/3/interp = 1 tracks/3/loop_wrap = true tracks/3/keys = { "handle_modes": PackedInt32Array(0, 0), "points": PackedFloat32Array(1, -0.125, 0, 0.125, 0, 0, -0.125, 0, 0.125, 0), "times": PackedFloat32Array(0, 0.25) } [sub_resource type="AnimationLibrary" id="AnimationLibrary_deqe4"] _data = { &"RESET": SubResource("Animation_owy7i"), &"fade_in": SubResource("Animation_kmsgw"), &"fade_in_and_out": SubResource("Animation_874f2"), &"fade_out": SubResource("Animation_x6gse"), &"fade_out_quick": SubResource("Animation_deqe4") } [node name="AnnounceTitle" type="Control"] visible = false layout_mode = 3 anchors_preset = 0 script = ExtResource("1_6bcyw") [node name="Center" type="Control" parent="."] layout_mode = 1 anchors_preset = 8 anchor_left = 0.5 anchor_top = 0.5 anchor_right = 0.5 anchor_bottom = 0.5 grow_horizontal = 2 grow_vertical = 2 [node name="Node2D" type="Node2D" parent="Center"] modulate = Color(1, 1, 1, 0) scale = Vector2(1e-05, 1e-05) [node name="Label" type="Label" parent="Center/Node2D"] anchors_preset = 8 anchor_left = 0.5 anchor_top = 0.5 anchor_right = 0.5 anchor_bottom = 0.5 offset_left = -375.0 offset_top = -50.0 offset_right = 375.0 offset_bottom = 50.0 grow_horizontal = 2 grow_vertical = 2 size_flags_vertical = 1 theme_override_colors/font_outline_color = Color(0.564706, 0.207843, 0.266667, 1) theme_override_constants/outline_size = 20 theme_override_fonts/font = SubResource("FontVariation_8f216") theme_override_font_sizes/font_size = 64 text = "GO!" horizontal_alignment = 1 vertical_alignment = 1 [node name="AnimationPlayer" type="AnimationPlayer" parent="."] libraries = { &"": SubResource("AnimationLibrary_deqe4") } [node name="PreperationTimer" type="Timer" parent="."] one_shot = true [node name="InitialDelay" type="Timer" parent="."] wait_time = 0.5 one_shot = true