[gd_resource type="ShaderMaterial" load_steps=2 format=3 uid="uid://2j8a0c0a2ta5"] [ext_resource type="Shader" uid="uid://cwldxegcj55if" path="res://gui/resources/shaders/blur_mix.gdshader" id="1_d16rd"] [resource] shader = ExtResource("1_d16rd") shader_parameter/blur_amount = 3.5 shader_parameter/mix_amount = 0.3 shader_parameter/mix_amount_no_blur = 0.5 shader_parameter/color_over = Color(0, 0, 0, 1) shader_parameter/enable_blur = false