[gd_resource type="ShaderMaterial" load_steps=2 format=3 uid="uid://beea1pc5nt67r"] [ext_resource type="Shader" uid="uid://cwldxegcj55if" path="res://gui/resources/shaders/blur_mix.gdshader" id="1_cynu0"] [resource] shader = ExtResource("1_cynu0") shader_parameter/blur_amount = 3.5 shader_parameter/mix_amount = 0.5 shader_parameter/mix_amount_no_blur = 0.7 shader_parameter/color_over = Color(0, 0, 0, 1) shader_parameter/enable_blur = false