[gd_scene load_steps=12 format=3 uid="uid://nroo08m5og0"] [ext_resource type="Script" path="res://map/environment/environment.gd" id="1_qy481"] [ext_resource type="PackedScene" uid="uid://cb4ic3ssk4r8r" path="res://map/environment/world_environment.tscn" id="2_68o16"] [ext_resource type="Script" path="res://map/auto_setup/light_setup.gd" id="3_53gk2"] [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_fyrr8"] emission_shape_offset = Vector3(0, 5, 0) emission_shape = 3 emission_box_extents = Vector3(5, 5, 5) direction = Vector3(0, -1, 0) spread = 5.0 initial_velocity_min = 10.0 initial_velocity_max = 10.0 scale_over_velocity_max = 1000.0 turbulence_influence_min = 0.01 turbulence_influence_max = 0.01 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_6mo3f"] depth_draw_mode = 2 albedo_color = Color(0.792157, 0.74902, 1, 1) roughness = 0.07 [sub_resource type="CapsuleMesh" id="CapsuleMesh_6kss1"] material = SubResource("StandardMaterial3D_6mo3f") radius = 0.01 height = 0.5 radial_segments = 4 rings = 4 [sub_resource type="Curve" id="Curve_frsnm"] _data = [Vector2(0, 0), 0.0, 0.0, 0, 0, Vector2(0.111524, 0.771057), 1.26444, 1.26444, 0, 0, Vector2(0.866171, 0.820827), -1.03348, -1.03348, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0] point_count = 4 [sub_resource type="CurveTexture" id="CurveTexture_3gn1x"] curve = SubResource("Curve_frsnm") [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_pyn6b"] emission_shape_offset = Vector3(-2.5, 0, 0) emission_shape = 3 emission_box_extents = Vector3(5, 5, 5) spread = 5.0 initial_velocity_min = 2.0 initial_velocity_max = 2.0 gravity = Vector3(0, 0, 0) scale_curve = SubResource("CurveTexture_3gn1x") scale_over_velocity_max = 1000.0 turbulence_enabled = true turbulence_influence_min = 0.01 turbulence_influence_max = 0.01 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ig8qu"] depth_draw_mode = 2 albedo_color = Color(0.412412, 0.527344, 0.250208, 1) [sub_resource type="SphereMesh" id="SphereMesh_4trvf"] material = SubResource("StandardMaterial3D_ig8qu") radius = 0.03 height = 0.06 [node name="Environment" type="Node3D"] script = ExtResource("1_qy481") [node name="Rain" type="GPUParticles3D" parent="."] emitting = false amount = 500 process_material = SubResource("ParticleProcessMaterial_fyrr8") draw_pass_1 = SubResource("CapsuleMesh_6kss1") [node name="Wind" type="GPUParticles3D" parent="."] emitting = false amount = 150 lifetime = 5.0 process_material = SubResource("ParticleProcessMaterial_pyn6b") draw_pass_1 = SubResource("SphereMesh_4trvf") [node name="WorldEnvironment" parent="." instance=ExtResource("2_68o16")] [node name="DirectionalLight3D" type="DirectionalLight3D" parent="."] transform = Transform3D(-0.413104, 0.834517, -0.364591, 0, 0.400349, 0.916363, 0.910684, 0.378553, -0.165386, 0, 0, 0) shadow_enabled = true script = ExtResource("3_53gk2")