[gd_scene load_steps=3 format=3 uid="uid://bbjair4iw1841"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_iypba"] vertex_color_use_as_albedo = true [sub_resource type="SphereMesh" id="SphereMesh_0blsq"] material = SubResource("StandardMaterial3D_iypba") radius = 0.05 height = 0.1 [node name="Cut" type="CPUParticles3D"] emitting = false amount = 25 lifetime = 0.3 explosiveness = 1.0 lifetime_randomness = 0.5 mesh = SubResource("SphereMesh_0blsq") direction = Vector3(0, 1, 0) spread = 90.0 initial_velocity_min = 1.0 initial_velocity_max = 3.0 scale_amount_min = 0.4