# Undercooked - a game about cooking # Copyright 2024 nokoe # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as published by # the Free Software Foundation, version 3 of the License only. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU Affero General Public License for more details. # # You should have received a copy of the GNU Affero General Public License # along with this program. If not, see . # class_name FoodProcessor extends Item var processing: CPUParticles3D = load("res://map/items/processing.tscn").instantiate() func _init(owned_by_: Node3D): super(owned_by_) add_child(load("res://map/items/food_processor.tscn").instantiate()) add_child(processing) func progress(p: float, warn: bool): super(p, warn) processing.emitting = true processing.rotation.y += p * TAU base.rotation.y += p * TAU func finish(warn: bool): super(warn) processing.emitting = false static func base_position() -> Vector3: return Vector3(0., 0.4, 0.)