[gd_scene load_steps=3 format=3 uid="uid://di5nq2vgvostp"] [ext_resource type="ArrayMesh" uid="uid://vkd0ty7khthl" path="res://map/items/food_processor_fill.res" id="1_tcr3k"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_0xb6r"] resource_local_to_scene = true cull_mode = 1 [node name="FoodProcessorFill" type="MeshInstance3D"] transform = Transform3D(0.15, 0, 0, 0, 0.15, 0, 0, 0, 0.15, 0, 0.3, 0) mesh = ExtResource("1_tcr3k") skeleton = NodePath("") surface_material_override/0 = SubResource("StandardMaterial3D_0xb6r")