[gd_scene load_steps=3 format=3 uid="uid://btktb7yb1y0yq"] [ext_resource type="ArrayMesh" uid="uid://c8l6gbfjikyv3" path="res://map/items/plate_fill.res" id="1_dgygv"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_q0leg"] resource_local_to_scene = true [node name="PlateFill" type="MeshInstance3D"] transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, 0, 0) mesh = ExtResource("1_dgygv") skeleton = NodePath("") surface_material_override/0 = SubResource("StandardMaterial3D_q0leg")