# Hurry Curry! - a game about cooking # Copyright (C) 2025 Hurry Curry! contributors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as published by # the Free Software Foundation, version 3 of the License only. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU Affero General Public License for more details. # # You should have received a copy of the GNU Affero General Public License # along with this program. If not, see . # class_name Potato extends Item var cut: CPUParticles3D = load("res://map/items/cut.tscn").instantiate() func _init(owned_by_: Node3D): super(owned_by_) base.add_child(load("res://map/items/potato.tscn").instantiate()) base.add_child(cut) cut.color = Color("e1af5e") func progress(position_: float, speed: float, warn: bool): super(position_, speed, warn) cut.emitting = speed > 0