[gd_scene load_steps=5 format=3 uid="uid://sk5i14bxi0qr"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_yoo4e"] vertex_color_use_as_albedo = true [sub_resource type="SphereMesh" id="SphereMesh_0mtl0"] material = SubResource("StandardMaterial3D_yoo4e") radius = 0.1 height = 0.2 [sub_resource type="Curve" id="Curve_gpg1j"] _data = [Vector2(0, 0), 0.0, 0.0, 0, 0, Vector2(0.196507, 1), 0.0, 0.0, 0, 0, Vector2(0.803493, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0] point_count = 4 [sub_resource type="Gradient" id="Gradient_rmdnt"] colors = PackedColorArray(0.616519, 0.384559, 0.191367, 1, 0.963566, 0.531545, 0.452402, 1) [node name="Processing" type="CPUParticles3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.6, 0) amount = 15 mesh = SubResource("SphereMesh_0mtl0") emission_shape = 6 emission_ring_axis = Vector3(0, 1, 0) emission_ring_height = 0.3 emission_ring_radius = 0.1 emission_ring_inner_radius = 0.0 direction = Vector3(0, 1, 0) spread = 180.0 gravity = Vector3(0, 0, 0) radial_accel_min = -1.0 scale_amount_min = 0.75 scale_amount_max = 1.1 scale_amount_curve = SubResource("Curve_gpg1j") color_initial_ramp = SubResource("Gradient_rmdnt")