[gd_scene load_steps=3 format=3 uid="uid://do4qxd1d1x7cc"] [ext_resource type="ArrayMesh" uid="uid://dfvubawp7vieh" path="res://map/items/rice_content.res" id="1_r5kmu"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ce6yj"] resource_local_to_scene = true albedo_color = Color(0.933333, 0.933333, 0.666667, 1) [node name="RiceContent" type="MeshInstance3D"] transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, 0, 0) mesh = ExtResource("1_r5kmu") skeleton = NodePath("") surface_material_override/0 = SubResource("StandardMaterial3D_ce6yj")