[gd_scene load_steps=3 format=3 uid="uid://cw54drt6oqxpd"] [sub_resource type="BoxMesh" id="BoxMesh_e6d7n"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_voy47"] albedo_color = Color(1, 0, 1, 1) emission_enabled = true emission = Color(1, 0, 1, 1) [node name="UnknownItem" type="Node3D"] [node name="MeshInstance3D" type="MeshInstance3D" parent="."] transform = Transform3D(0.4, 0, 0, 0, 0.4, 0, 0, 0, 0.4, 0, 0.2, 0) mesh = SubResource("BoxMesh_e6d7n") surface_material_override/0 = SubResource("StandardMaterial3D_voy47")