# Undercooked - a game about cooking # Copyright 2024 nokoe # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as published by # the Free Software Foundation, version 3 of the License only. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU Affero General Public License for more details. # # You should have received a copy of the GNU Affero General Public License # along with this program. If not, see . # class_name ProgressBar3D extends MeshInstance3D func _ready(): self.get_active_material(0).duplicate(true) func set_progress(progress: float, bad: bool): var mat: ShaderMaterial = self.get_active_material(0) mat.set_shader_parameter("progress", progress) mat.set_shader_parameter("bad", bad)