[gd_scene load_steps=5 format=3 uid="uid://4ewufm6tqhpb"] [ext_resource type="Shader" path="res://map/progress.gdshader" id="1_6f2a0"] [ext_resource type="Script" path="res://map/progress.gd" id="2_bb3u3"] [sub_resource type="QuadMesh" id="QuadMesh_m0itj"] size = Vector2(0.75, 0.1) [sub_resource type="ShaderMaterial" id="ShaderMaterial_4k6cy"] render_priority = 0 shader = ExtResource("1_6f2a0") shader_parameter/progress = 0.0 shader_parameter/bad = false [node name="Progress" type="MeshInstance3D"] mesh = SubResource("QuadMesh_m0itj") surface_material_override/0 = SubResource("ShaderMaterial_4k6cy") script = ExtResource("2_bb3u3")