[gd_resource type="ShaderMaterial" load_steps=2 format=3 uid="uid://dngt21phuitvu"] [ext_resource type="Shader" uid="uid://bf1jo3phn2pvs" path="res://map/tiles/floor.gdshader" id="1_7ju4h"] [resource] render_priority = 0 shader = ExtResource("1_7ju4h") shader_parameter/eps = 0.01 shader_parameter/color = Color(0.384314, 0.4, 0.419608, 1)