# Hurry Curry! - a game about cooking # Copyright (C) 2025 Hurry Curry! contributors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as published by # the Free Software Foundation, version 3 of the License only. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU Affero General Public License for more details. # # You should have received a copy of the GNU Affero General Public License # along with this program. If not, see . # class_name FreezerModel extends Node3D @onready var anim_player: AnimationPlayer = $AnimationPlayer @onready var light_1: OmniLight3D = $OmniLight3D @onready var light_2: OmniLight3D = $OmniLight3D2 @onready var light_3: OmniLight3D = $OmniLight3D3 func open(): light_1.set_visible_(true) light_2.set_visible_(true) light_3.set_visible_(true) anim_player.play("open") func _on_animation_player_animation_finished(_anim_name: StringName) -> void: light_1.set_visible_(false) light_2.set_visible_(false) light_3.set_visible_(false)