# Hurry Curry! - a game about cooking # Copyright 2024 tpart # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as published by # the Free Software Foundation, version 3 of the License only. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU Affero General Public License for more details. # # You should have received a copy of the GNU Affero General Public License # along with this program. If not, see . # extends Node3D class_name ItemRender var item: Item var do_rotate: bool var base := Node3D.new() func _ready() -> void: add_child(base) func set_item(item_name: String, enable_rotation := true): if item != null: remove_item() item = ItemFactory.produce(item_name, base) do_rotate = enable_rotation base.add_child(item) func remove_item(): if item != null: item.queue_free() func _process(delta: float): if do_rotate: base.rotation.y += delta * TAU * .025