extends Menu @onready var anim = $AnimationPlayer @onready var options = $Side/Margin/Options func _ready(): super() func anim_setup(): pass func menu_anim_open(): print("ingame open") anim.play("activate") await anim.animation_finished func menu_anim_exit(): print("ingame exit") anim.play_backwards("activate") await anim.animation_finished func _on_resume_pressed(): exit() func _on_main_menu_pressed(): parent_menu.replace_menu("res://menu/main.tscn") func _on_settings_pressed(): submenu("res://menu/settings.tscn", true) func _on_reconnect_pressed(): parent_menu.replace_menu("res://menu/game.tscn") func _on_quit_pressed(): quit() func _input(event): if Input.is_action_just_pressed("pause"): exit()