extends Control @onready var anim = $AnimationPlayer @onready var options = $Side/Margin/Options func act(): show() anim.play("activate") Global.focus_first_button(options) func deact(): anim.play_backwards("activate") await anim.animation_finished hide() func _on_main_menu_pressed(): Global.fade_next = true get_parent().transition_to("res://menu/menu_manager.tscn") func _on_quit_pressed(): get_parent().quit() func _on_reconnect_pressed(): get_parent().transition_to("res://game.tscn")