# Hurry Curry! - a game about cooking # Copyright (C) 2025 Hurry Curry! contributors # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as published by # the Free Software Foundation, version 3 of the License only. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU Affero General Public License for more details. # # You should have received a copy of the GNU Affero General Public License # along with this program. If not, see . # extends Node3D const CRATES = ["tomato-crate", "steak-crate", "cheese-crate", "lettuce-crate", "flour-crate", "coconut-crate"] const TOOLS = ["stove", "stove", "stove", "sink", "cuttingboard", "sink", "cuttingboard", "oven", "freezer"] @onready var environment: WorldEnvironment = $Environment @onready var map: Map = $Map func _ready(): if !Global.on_vulkan(): environment.environment.tonemap_exposure = 0.25 var tiles = {} for x in range(-10, 11): for y in range(-10, 11): var w = exp(-sqrt(x * x + y * y) * 0.15) var k = randf() * w var tn = null if k > 0.25: tn = "floor" if k > 0.4: tn = choose(CRATES) if randf() > 0.3 else "counter" if k > 0.6: tn = choose(TOOLS) if tn != null: tiles[str(Vector2i(x,y))] = [tn,[x,y]] var gt = func (cs): var t = tiles.get(str(Vector2i(cs[0],cs[1]))) return null if t == null else t[0] for pk in tiles.keys(): var x = tiles[pk][1][0] var y = tiles[pk][1][1] var t = gt.call([x,y]) if t != null: map.set_tile(Vector2i(x,y), t, [[x,y-1],[x-1,y],[x,y+1],[x+1,y]].map(gt)) map.flush() func choose(a): return a[floor(a.size() * randf())]