# Hurry Curry! - a game about cooking # Copyright 2024 nokoe # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as published by # the Free Software Foundation, version 3 of the License only. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU Affero General Public License for more details. # # You should have received a copy of the GNU Affero General Public License # along with this program. If not, see . # class_name DropdownSetting extends GameSetting var options: Array func _init(new_description: String, new_preset: int, new_options: Array): assert(new_preset < new_options.size()) super(new_description, new_preset) options = new_options func _update_row(): super() row.value_node = OptionButton.new() for i in options: row.value_node.add_item(i) row.value_node.select(_value) func fetch_setting(): if row != null: _value = row.value_node.selected func set_value(v): super(v) if row != null: row.value_node.selected = _value