# Hurry Curry! - a game about cooking # Copyright 2024 nokoe # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as published by # the Free Software Foundation, version 3 of the License only. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU Affero General Public License for more details. # # You should have received a copy of the GNU Affero General Public License # along with this program. If not, see . # class_name GameSetting extends Object var default var key: String var nskey: String func _init(new_id: String, new_default = null): default = new_default key = new_id func set_parent(parent: GameSetting): if parent != null: key = parent.key + "." + key nskey = "c.settings." + key func create_row(): var row = preload("res://menu/settings/settings_row.tscn").instantiate() row.description = tr(nskey) row.reset.connect(func(): Global.set_setting(key, default)) return row func check(): if default != null: if not key in Global.settings: Global.set_setting_unchecked(key, default) if typeof(default) != typeof(Global.settings[key]): Global.set_setting_unchecked(key, default) func changed_keys(): if Global.get_setting(key) != default: return [key] else: return []