# Hurry Curry! - a game about cooking # Copyright 2024 nokoe # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as published by # the Free Software Foundation, version 3 of the License only. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU Affero General Public License for more details. # # You should have received a copy of the GNU Affero General Public License # along with this program. If not, see . # class_name GameSetting extends Object var preset var _value var description: String var row: SettingsRow func _init(new_description: String, new_preset): _value = new_preset preset = new_preset description = new_description func reset(): set_value(preset) func get_row() -> SettingsRow: _update_row() return row func _update_row(): if row != null: row.queue_free() row = preload("res://menu/settings/settings_row.tscn").instantiate() row.description = description row.reset.connect(reset) func fetch_setting(): pass func get_value(): return _value func set_value(v): _value = v