[gd_resource type="ShaderMaterial" load_steps=2 format=3 uid="uid://beea1pc5nt67r"] [ext_resource type="Shader" path="res://menu/blur_mix.gdshader" id="1_cynu0"] [resource] shader = ExtResource("1_cynu0") shader_parameter/blur_amount = 3.5 shader_parameter/mix_amount = 0.3 shader_parameter/color_over = null