[gd_scene load_steps=6 format=3 uid="uid://cvty1rwt52anq"] [ext_resource type="Texture2D" uid="uid://unjbxplj845n" path="res://player/particles/angry/angry.webp" id="1_5op6v"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ysmnk"] transparency = 1 shading_mode = 0 vertex_color_use_as_albedo = true albedo_texture = ExtResource("1_5op6v") billboard_mode = 2 billboard_keep_scale = true [sub_resource type="QuadMesh" id="QuadMesh_5nim7"] material = SubResource("StandardMaterial3D_ysmnk") [sub_resource type="Curve" id="Curve_0rju1"] _data = [Vector2(0, 0), 0.0, 0.0, 0, 0, Vector2(0.51927, 1), 0.0, 0.0, 0, 0] point_count = 2 [sub_resource type="Gradient" id="Gradient_lmymu"] offsets = PackedFloat32Array(0, 0.711828, 1) colors = PackedColorArray(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0) [node name="Angry" type="CPUParticles3D"] emitting = false amount = 5 lifetime = 2.0 one_shot = true explosiveness = 1.0 mesh = SubResource("QuadMesh_5nim7") direction = Vector3(0, 1, 0) spread = 30.0 gravity = Vector3(0, 0, 0) initial_velocity_min = 1.0 initial_velocity_max = 1.5 scale_amount_curve = SubResource("Curve_0rju1") color_ramp = SubResource("Gradient_lmymu")