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NodePath("Main/HandRight:position:y") tracks/7/interp = 1 tracks/7/loop_wrap = true tracks/7/keys = { "handle_modes": PackedInt32Array(1, 1, 0, 1, 0), "points": PackedFloat32Array(-0.17, 0, 0, 0, 0, -0.17, 0, 0, 0, 0, -0.17, 0, 0, 0, 0, -0.17, 0, 0, 0, 0, -0.17, 0, 0, 0, 0), "times": PackedFloat32Array(0, 0.1, 0.2, 0.3, 0.4) } tracks/8/type = "bezier" tracks/8/imported = false tracks/8/enabled = true tracks/8/path = NodePath("Main/HandRight:position:z") tracks/8/interp = 1 tracks/8/loop_wrap = true tracks/8/keys = { "handle_modes": PackedInt32Array(1, 1, 0, 1, 0), "points": PackedFloat32Array(0, 0, 0, 0, 0, -0.25, 0, 0, 0, 0, -7.09899e-06, 0, 0, 0, 0, 0.25, 0, 0, 0, 0, 0, 0, 0, 0, 0), "times": PackedFloat32Array(0, 0.1, 0.2, 0.3, 0.4) } tracks/9/type = "bezier" tracks/9/imported = false tracks/9/enabled = true tracks/9/path = NodePath("Main/HandRight:rotation:x") tracks/9/interp = 1 tracks/9/loop_wrap = true tracks/9/keys = { "handle_modes": PackedInt32Array(1, 1, 0, 1, 0), "points": PackedFloat32Array(-0.628319, 0, 0, 0, 0, -1.06465, 0, 0, 0, 0, -0.628331, 0, 0, 0, 0, -0.191986, 0, 0, 0, 0, -0.628319, 0, 0, 0, 0), "times": PackedFloat32Array(0, 0.1, 0.2, 0.3, 0.4) } tracks/10/type = "bezier" tracks/10/imported = false tracks/10/enabled = true tracks/10/path = NodePath("Main/HandRight:rotation:y") tracks/10/interp = 1 tracks/10/loop_wrap = true tracks/10/keys = { "handle_modes": PackedInt32Array(1, 1, 0, 1, 0), "points": PackedFloat32Array(-3.14159, 0, 0, 0, 0, -3.14159, 0, 0, 0, 0, -3.14159, 0, 0, 0, 0, -3.14159, 0, 0, 0, 0, -3.14159, 0, 0, 0, 0), "times": PackedFloat32Array(0, 0.1, 0.2, 0.3, 0.4) } tracks/11/type = "bezier" tracks/11/imported = false tracks/11/enabled = true tracks/11/path = NodePath("Main/HandRight:rotation:z") tracks/11/interp = 1 tracks/11/loop_wrap = true tracks/11/keys = { "handle_modes": PackedInt32Array(1, 1, 0, 1, 0), "points": PackedFloat32Array(2.0944, 0, 0, 0, 0, 2.0944, 0, 0, 0, 0, 2.0944, 0, 0, 0, 0, 2.0944, 0, 0, 0, 0, 2.0944, 0, 0, 0, 0), "times": PackedFloat32Array(0, 0.1, 0.2, 0.3, 0.4) } [sub_resource type="AnimationLibrary" id="AnimationLibrary_xtrfe"] _data = { "RESET": SubResource("Animation_tdhvg"), "hold": SubResource("Animation_cvcpd"), "idle": SubResource("Animation_r1hej"), "walk": SubResource("Animation_7kiho") } [sub_resource type="SphereMesh" id="SphereMesh_xr0ql"] radius = 0.1 height = 0.2 [sub_resource type="SphereMesh" id="SphereMesh_qqngc"] [sub_resource type="Curve" id="Curve_7ml8g"] _data = [Vector2(0, 0.054945), 0.0, 0.0, 0, 0, Vector2(0.174157, 1), 0.0, 0.0, 0, 0, Vector2(0.573034, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0] point_count = 4 [node name="Character" type="Node3D"] script = ExtResource("1_12lbh") [node name="Main" type="MeshInstance3D" parent="."] transform = Transform3D(0.33, 0, 0, 0, 0.33, 0, 0, 0, 0.33, 0, 0.33, 0) mesh = ExtResource("2_lxdbd") skeleton = NodePath("") [node name="HandRight" type="MeshInstance3D" parent="Main"] transform = Transform3D(0.287144, 0.2864, -1.17785e-06, 0.402357, -0.133775, 0.337554, 0.292329, -0.0971941, -0.464603, -1.302, -0.17, 0) mesh = ExtResource("3_26h3l") skeleton = NodePath("") [node name="HandLeft" type="MeshInstance3D" parent="Main"] transform = Transform3D(0.287143, -0.2864, 1.45591e-06, -0.497341, -0.165355, -2.37987e-16, 7.2796e-07, -7.26076e-07, -0.574281, 1.302, -0.17, 0) mesh = ExtResource("4_ellbc") skeleton = NodePath("") [node name="Head" type="MeshInstance3D" parent="Main"] transform = Transform3D(0.75, 0, 0, 0, 0.75, 0, 0, 0, 0.75, 0, 1.25, 0) mesh = ExtResource("5_tyg2e") skeleton = NodePath("") [node name="Hair" type="MeshInstance3D" parent="Main/Head"] transform = Transform3D(1.06667, 0, 0, 0, 1.06667, 0, 0, 0, 1.06667, 0, 0.4, 0) mesh = ExtResource("6_rfl5m") skeleton = NodePath("") [node name="Hair2" type="MeshInstance3D" parent="Main/Head"] transform = Transform3D(1.06667, 0, 0, 0, 1.06667, 0, 0, 0, 1.06667, 0, 0.4, 0) visible = false mesh = ExtResource("7_0551e") skeleton = NodePath("") [node name="Hair3" type="MeshInstance3D" parent="Main/Head"] transform = Transform3D(1.06667, 0, 0, 0, 1.06667, 0, 0, 0, 1.06667, 0, 0.4, 0) visible = false mesh = ExtResource("8_2bc5u") skeleton = NodePath("") [node name="Tie" type="MeshInstance3D" parent="Main"] transform = Transform3D(0.125, 0, 0, 0, 0.125, 0, 0, 0, 0.125, 0, 0.47772, 0.445265) mesh = ExtResource("7_knv6q") skeleton = NodePath("") [node name="HandAnimations" type="AnimationPlayer" parent="."] libraries = { "": SubResource("AnimationLibrary_xtrfe") } [node name="Walking" type="CPUParticles3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.2) emitting = false amount = 2 lifetime = 0.5 lifetime_randomness = 0.5 mesh = SubResource("SphereMesh_xr0ql") direction = Vector3(0, 0.5, -1) initial_velocity_min = 1.0 initial_velocity_max = 3.0 scale_amount_min = 0.4 scale_amount_max = 0.75 [node name="Boosting" type="CPUParticles3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.2) emitting = false amount = 30 lifetime = 0.3 one_shot = true explosiveness = 0.75 lifetime_randomness = 0.5 mesh = SubResource("SphereMesh_qqngc") direction = Vector3(0, 0.5, -1) gravity = Vector3(0, -0.1, 0) initial_velocity_min = 1.0 initial_velocity_max = 5.0 scale_amount_min = 0.5 scale_amount_max = 0.75 scale_amount_curve = SubResource("Curve_7ml8g") [node name="Steps" type="Node3D" parent="."] script = ExtResource("14_3rb6x") volume_db = -30.0 [node name="Step1" type="AudioStreamPlayer3D" parent="Steps"] stream = ExtResource("10_qpd6x") [node name="Step2" type="AudioStreamPlayer3D" parent="Steps"] stream = ExtResource("11_2dmo8") [node name="Step3" type="AudioStreamPlayer3D" parent="Steps"] stream = ExtResource("12_bj5ue") [node name="Boosts" type="Node3D" parent="."] script = ExtResource("14_3rb6x") volume_db = -12.0 [node name="Woosh1" type="AudioStreamPlayer3D" parent="Boosts"] stream = ExtResource("14_ikcec") [node name="Woosh2" type="AudioStreamPlayer3D" parent="Boosts"] stream = ExtResource("15_iv4wu") [node name="Username" type="Label3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.2, 0) visible = false billboard = 1 no_depth_test = true text = "Username" [connection signal="animation_finished" from="HandAnimations" to="." method="_on_hand_animations_animation_finished"]