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= true tracks/6/keys = { "handle_modes": PackedInt32Array(1, 1, 0, 1, 0), "points": PackedFloat32Array(-1.302, 0, 0, 0, 0, -1.302, 0, 0, 0, 0, -1.302, 0, 0, 0, 0, -1.302, 0, 0, 0, 0, -1.302, 0, 0, 0, 0), "times": PackedFloat32Array(0, 0.1, 0.2, 0.3, 0.4) } tracks/7/type = "bezier" tracks/7/imported = false tracks/7/enabled = true tracks/7/path = NodePath("Main/HandRight:position:y") tracks/7/interp = 1 tracks/7/loop_wrap = true tracks/7/keys = { "handle_modes": PackedInt32Array(1, 1, 0, 1, 0), "points": PackedFloat32Array(-0.17, 0, 0, 0, 0, -0.17, 0, 0, 0, 0, -0.17, 0, 0, 0, 0, -0.17, 0, 0, 0, 0, -0.17, 0, 0, 0, 0), "times": PackedFloat32Array(0, 0.1, 0.2, 0.3, 0.4) } tracks/8/type = "bezier" tracks/8/imported = false tracks/8/enabled = true tracks/8/path = NodePath("Main/HandRight:position:z") tracks/8/interp = 1 tracks/8/loop_wrap = true tracks/8/keys = { "handle_modes": PackedInt32Array(1, 1, 0, 1, 0), "points": PackedFloat32Array(0, 0, 0, 0, 0, -0.25, 0, 0, 0, 0, -7.09899e-06, 0, 0, 0, 0, 0.25, 0, 0, 0, 0, 0, 0, 0, 0, 0), "times": PackedFloat32Array(0, 0.1, 0.2, 0.3, 0.4) } tracks/9/type = "bezier" tracks/9/imported = false tracks/9/enabled = true tracks/9/path = NodePath("Main/HandRight:rotation:x") tracks/9/interp = 1 tracks/9/loop_wrap = true tracks/9/keys = { "handle_modes": PackedInt32Array(1, 1, 0, 1, 0), "points": PackedFloat32Array(-0.628319, 0, 0, 0, 0, -1.06465, 0, 0, 0, 0, -0.628331, 0, 0, 0, 0, -0.191986, 0, 0, 0, 0, -0.628319, 0, 0, 0, 0), "times": PackedFloat32Array(0, 0.1, 0.2, 0.3, 0.4) } tracks/10/type = "bezier" tracks/10/imported = false tracks/10/enabled = true tracks/10/path = NodePath("Main/HandRight:rotation:y") tracks/10/interp = 1 tracks/10/loop_wrap = true tracks/10/keys = { "handle_modes": PackedInt32Array(1, 1, 0, 1, 0), "points": PackedFloat32Array(-3.14159, 0, 0, 0, 0, -3.14159, 0, 0, 0, 0, -3.14159, 0, 0, 0, 0, -3.14159, 0, 0, 0, 0, -3.14159, 0, 0, 0, 0), "times": PackedFloat32Array(0, 0.1, 0.2, 0.3, 0.4) } tracks/11/type = "bezier" tracks/11/imported = false tracks/11/enabled = true tracks/11/path = NodePath("Main/HandRight:rotation:z") tracks/11/interp = 1 tracks/11/loop_wrap = true tracks/11/keys = { "handle_modes": PackedInt32Array(1, 1, 0, 1, 0), "points": PackedFloat32Array(2.0944, 0, 0, 0, 0, 2.0944, 0, 0, 0, 0, 2.0944, 0, 0, 0, 0, 2.0944, 0, 0, 0, 0, 2.0944, 0, 0, 0, 0), "times": PackedFloat32Array(0, 0.1, 0.2, 0.3, 0.4) } [sub_resource type="AnimationLibrary" id="AnimationLibrary_xtrfe"] _data = { "RESET": SubResource("Animation_tdhvg"), "hold": SubResource("Animation_cvcpd"), "idle": SubResource("Animation_r1hej"), "walk": SubResource("Animation_7kiho") } [node name="guy" type="Node3D"] script = ExtResource("1_12lbh") [node name="Main" type="MeshInstance3D" parent="."] transform = Transform3D(0.33, 0, 0, 0, 0.33, 0, 0, 0, 0.33, 0, 0.33, 0) mesh = ExtResource("2_lxdbd") skeleton = NodePath("") [node name="HandRight" type="MeshInstance3D" parent="Main"] transform = Transform3D(0.287144, 0.2864, -1.17785e-06, 0.402357, -0.133775, 0.337554, 0.292329, -0.0971941, -0.464603, -1.302, -0.17, 0) mesh = ExtResource("3_26h3l") skeleton = NodePath("") [node name="HandLeft" type="MeshInstance3D" parent="Main"] transform = Transform3D(0.287143, -0.2864, 1.45591e-06, -0.497341, -0.165355, -2.37987e-16, 7.2796e-07, -7.26076e-07, -0.574281, 1.302, -0.17, 0) mesh = ExtResource("4_ellbc") skeleton = NodePath("") [node name="Head" type="MeshInstance3D" parent="Main"] transform = Transform3D(0.75, 0, 0, 0, 0.75, 0, 0, 0, 0.75, 0, 1.25, 0) mesh = ExtResource("5_tyg2e") skeleton = NodePath("") [node name="Hair" type="MeshInstance3D" parent="Main/Head"] transform = Transform3D(1.06667, 0, 0, 0, 1.06667, 0, 0, 0, 1.06667, 0, 0.4, 0) mesh = ExtResource("6_rfl5m") skeleton = NodePath("") [node name="Hair2" type="MeshInstance3D" parent="Main/Head"] transform = Transform3D(1.06667, 0, 0, 0, 1.06667, 0, 0, 0, 1.06667, 0, 0.4, 0) visible = false mesh = ExtResource("7_0551e") skeleton = NodePath("") [node name="Hair3" type="MeshInstance3D" parent="Main/Head"] transform = Transform3D(1.06667, 0, 0, 0, 1.06667, 0, 0, 0, 1.06667, 0, 0.4, 0) visible = false mesh = ExtResource("8_2bc5u") skeleton = NodePath("") [node name="Tie" type="MeshInstance3D" parent="Main"] transform = Transform3D(0.125, 0, 0, 0, 0.125, 0, 0, 0, 0.125, 0, 0.47772, 0.445265) mesh = ExtResource("7_knv6q") skeleton = NodePath("") [node name="HandAnimations" type="AnimationPlayer" parent="."] libraries = { "": SubResource("AnimationLibrary_xtrfe") } [connection signal="animation_finished" from="HandAnimations" to="." method="_on_hand_animations_animation_finished"]