[gd_scene load_steps=2 format=3 uid="uid://dd60wq65on6cf"] [ext_resource type="ArrayMesh" uid="uid://cxftkcxlde6m2" path="res://player/character/headwear/propeller.res" id="1_24m5a"] [node name="PropellerHat" type="MeshInstance3D"] transform = Transform3D(0.3, 0, 0, 0, -1.31134e-08, -0.3, 0, 0.3, -1.31134e-08, 0, 0.165, 0.45) mesh = ExtResource("1_24m5a")