# Hurry Curry! - a game about cooking # Copyright 2024 nokoe # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as published by # the Free Software Foundation, version 3 of the License only. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU Affero General Public License for more details. # # You should have received a copy of the GNU Affero General Public License # along with this program. If not, see . # class_name ItemBubble extends MeshInstance3D signal submit_message @onready var base: Node3D = $SubViewport/ItemMessage/SubViewportContainer/SubViewport/ItemBase var item: Item func set_item(t: String): visible = true item = ItemFactory.produce(t, base) base.add_child(item) func remove_item(): visible = false if item != null: item.queue_free() func _process(delta): if item != null: item.rotation.y += delta * TAU * .05