[gd_scene load_steps=7 format=3 uid="uid://c0euiv7duqfp4"] [ext_resource type="Script" path="res://player/marker.gd" id="1_3njdu"] [ext_resource type="Shader" path="res://player/interact_marker.gdshader" id="2_dejwy"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_o4v68"] [sub_resource type="ArrayMesh" id="ArrayMesh_2tdb0"] _surfaces = [{ "aabb": AABB(-1, -1, -1, 2, 2, 2.00001), "format": 34896613377, "index_count": 36, "index_data": PackedByteArray(0, 0, 3, 0, 1, 0, 0, 0, 2, 0, 3, 0, 2, 0, 7, 0, 3, 0, 2, 0, 6, 0, 7, 0, 6, 0, 5, 0, 7, 0, 6, 0, 4, 0, 5, 0, 4, 0, 1, 0, 5, 0, 4, 0, 0, 0, 1, 0, 2, 0, 4, 0, 6, 0, 2, 0, 0, 0, 4, 0, 7, 0, 1, 0, 3, 0, 7, 0, 5, 0, 1, 0), "primitive": 3, "uv_scale": Vector4(0, 0, 0, 0), "vertex_count": 8, "vertex_data": PackedByteArray(0, 0, 0, 0, 254, 255, 0, 0, 0, 0, 255, 255, 254, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 255, 0, 0, 0, 0, 255, 255, 0, 0, 254, 255, 0, 0, 255, 255, 255, 255, 254, 255, 0, 0, 255, 255, 0, 0, 0, 0, 0, 0, 255, 255, 255, 255, 0, 0, 0, 0) }] blend_shape_mode = 0 [sub_resource type="ArrayMesh" id="ArrayMesh_2ie13"] resource_name = "marker_Cube_001" _surfaces = [{ "aabb": AABB(-1, -1, -1, 2, 2, 2.00001), "attribute_data": PackedByteArray(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 255, 255, 255, 255, 0, 0, 255, 255, 0, 0, 255, 255, 255, 255, 0, 0, 255, 255, 0, 0, 255, 255, 0, 0, 0, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 0, 0, 0, 0, 255, 255, 255, 255, 0, 0, 0, 0, 0, 0, 255, 255, 255, 255, 0, 0, 0, 0, 255, 255, 0, 0, 0, 0, 0, 0, 255, 255, 255, 255, 0, 0, 255, 255, 255, 255, 0, 0, 0, 0, 255, 255, 255, 255, 255, 255), "format": 34896613399, "index_count": 36, "index_data": PackedByteArray(2, 0, 11, 0, 5, 0, 2, 0, 8, 0, 11, 0, 6, 0, 21, 0, 9, 0, 6, 0, 18, 0, 21, 0, 20, 0, 17, 0, 23, 0, 20, 0, 14, 0, 17, 0, 12, 0, 3, 0, 15, 0, 12, 0, 0, 0, 3, 0, 7, 0, 13, 0, 19, 0, 7, 0, 1, 0, 13, 0, 22, 0, 4, 0, 10, 0, 22, 0, 16, 0, 4, 0), "material": SubResource("StandardMaterial3D_o4v68"), "primitive": 3, "uv_scale": Vector4(0, 0, 0, 0), "vertex_count": 24, "vertex_data": PackedByteArray(0, 0, 0, 0, 254, 255, 255, 191, 0, 0, 0, 0, 254, 255, 255, 191, 0, 0, 0, 0, 254, 255, 84, 213, 0, 0, 255, 255, 254, 255, 255, 191, 0, 0, 255, 255, 254, 255, 255, 255, 0, 0, 255, 255, 254, 255, 84, 213, 0, 0, 0, 0, 0, 0, 255, 255, 0, 0, 0, 0, 0, 0, 255, 191, 0, 0, 0, 0, 0, 0, 84, 213, 0, 0, 255, 255, 0, 0, 255, 255, 0, 0, 255, 255, 0, 0, 255, 255, 0, 0, 255, 255, 0, 0, 84, 213, 255, 255, 0, 0, 254, 255, 255, 191, 255, 255, 0, 0, 254, 255, 255, 191, 255, 255, 0, 0, 254, 255, 84, 213, 255, 255, 255, 255, 254, 255, 255, 191, 255, 255, 255, 255, 254, 255, 255, 255, 255, 255, 255, 255, 254, 255, 84, 213, 255, 255, 0, 0, 0, 0, 255, 255, 255, 255, 0, 0, 0, 0, 255, 191, 255, 255, 0, 0, 0, 0, 84, 213, 255, 255, 255, 255, 0, 0, 255, 255, 255, 255, 255, 255, 0, 0, 255, 255, 255, 255, 255, 255, 0, 0, 84, 213, 255, 255, 255, 255, 0, 0, 255, 127, 84, 213, 84, 213, 255, 255, 255, 255, 255, 127, 255, 191, 84, 213, 84, 213, 255, 191, 255, 191, 0, 0, 255, 127, 84, 213, 84, 213, 255, 191, 255, 191, 255, 127, 255, 191, 84, 213, 84, 213, 255, 255, 255, 255, 0, 0, 255, 127, 170, 42, 170, 42, 255, 255, 255, 255, 255, 127, 255, 191, 170, 42, 170, 42, 255, 191, 255, 191, 0, 0, 255, 127, 170, 42, 170, 42, 255, 191, 255, 191, 255, 127, 255, 191, 170, 42, 170, 42) }] blend_shape_mode = 0 shadow_mesh = SubResource("ArrayMesh_2tdb0") [sub_resource type="ShaderMaterial" id="ShaderMaterial_wuj1v"] render_priority = 0 shader = ExtResource("2_dejwy") shader_parameter/max_width = 0.1 shader_parameter/marker_length = 0.5 shader_parameter/pulse_speed = 4.0 shader_parameter/interactive = false shader_parameter/interacting = false [node name="Marker" type="Node3D"] script = ExtResource("1_3njdu") [node name="Cube" type="MeshInstance3D" parent="."] transform = Transform3D(0.25, 0, 0, 0, 0.25, 0, 0, 0, 0.25, 0, 0.25, 0) mesh = SubResource("ArrayMesh_2ie13") skeleton = NodePath("") surface_material_override/0 = SubResource("ShaderMaterial_wuj1v")