# Hurry Curry! - a game about cooking # Copyright 2024 tpart # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as published by # the Free Software Foundation, version 3 of the License only. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU Affero General Public License for more details. # # You should have received a copy of the GNU Affero General Public License # along with this program. If not, see . # extends CanvasLayer @onready var boost = $Buttons/Boost @onready var interact = $Buttons/Interact @onready var pause = $Buttons2/Pause @onready var modulate_color = $MovementStick.pressed_color var touch_enabled := false func _ready(): apply_touch(Global.using_touch) Global.using_touch_change.connect(apply_touch) func apply_touch(touch): visible = touch touch_enabled = touch func in_lobby_updated(in_lobby: bool): $Buttons.visible = not in_lobby func _on_boost_pressed(): Input.action_press("boost") boost.modulate = modulate_color func _on_boost_released(): Input.action_release("boost") boost.modulate = Color.WHITE func _on_interact_pressed(): Input.action_press("interact") interact.modulate = modulate_color func _on_interact_released(): Input.action_release("interact") interact.modulate = Color.WHITE func _on_pause_pressed(): Input.action_press("ui_menu") pause.modulate = modulate_color func _on_pause_released(): Input.action_release("ui_menu") pause.modulate = Color.WHITE