[gd_scene load_steps=7 format=3 uid="uid://clsylbmw7jc0s"] [ext_resource type="PackedScene" uid="uid://bnqujofthaa4h" path="res://scenes/map.tscn" id="1_qt88a"] [ext_resource type="PackedScene" uid="uid://d30bj2cp1m7gd" path="res://scenes/player.tscn" id="2_cdwnc"] [ext_resource type="PackedScene" uid="uid://b31mlnao6ybt8" path="res://scenes/follow_camera.tscn" id="3_6ot70"] [sub_resource type="PhysicalSkyMaterial" id="PhysicalSkyMaterial_ko0bu"] [sub_resource type="Sky" id="Sky_bqb2d"] sky_material = SubResource("PhysicalSkyMaterial_ko0bu") [sub_resource type="Environment" id="Environment_h880f"] background_mode = 2 background_energy_multiplier = 2.0 sky = SubResource("Sky_bqb2d") tonemap_mode = 2 ssao_enabled = true sdfgi_enabled = true glow_enabled = true [node name="Game" type="Node3D"] [node name="Map" parent="." instance=ExtResource("1_qt88a")] [node name="DirectionalLight3D" type="DirectionalLight3D" parent="."] transform = Transform3D(0.951635, -0.266538, 0.152804, -0.154443, 0.0149305, 0.987889, -0.265591, -0.963709, -0.0269565, 0, 0, 0) shadow_enabled = true [node name="WorldEnvironment" type="WorldEnvironment" parent="."] environment = SubResource("Environment_h880f") [node name="Player" parent="." node_paths=PackedStringArray("map", "camera") instance=ExtResource("2_cdwnc")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2, 0, 2) map = NodePath("../Map") camera = NodePath("../FollowCamera") [node name="FollowCamera" parent="." node_paths=PackedStringArray("target") instance=ExtResource("3_6ot70")] target = NodePath("../Player")