# Undercooked - a game about cooking # Copyright 2024 nokoe # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as published by # the Free Software Foundation, version 3 of the License only. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU Affero General Public License for more details. # # You should have received a copy of the GNU Affero General Public License # along with this program. If not, see . # class_name WallWindow extends WallTile static func interact_target() -> Vector3: return Vector3(0, 0.625, 0) func _init(rename: String, neighbors: Array): super(rename, neighbors) match kind: WallKind.STRAIGHT: base.add_child(load("res://models/prefabs/map/window.tscn").instantiate()) WallKind.OUTER_CORNER: push_warning("There is no corner window!") base.add_child(load("res://models/prefabs/map/window.tscn").instantiate())