# Hurry Curry! - a game about cooking # Copyright 2024 metamuffin # Copyright 2024 tpart # Copyright 2024 nokoe # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as published by # the Free Software Foundation, version 3 of the License only. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU Affero General Public License for more details. # # You should have received a copy of the GNU Affero General Public License # along with this program. If not, see . # extends Node class_name Settings static func get_root(): return SettingsRoot.new([ SettingsCategory.new("gameplay", [ ToggleSetting.new("interpolate_camera_rotation", false), ToggleSetting.new("invert_camera", false), ToggleSetting.new("usernames", true), ToggleSetting.new("setup_completed", false), ToggleSetting.new("tutorial_disabled", false), ToggleSetting.new("hints_started", false), ToggleSetting.new("latch_boost", true), ToggleSetting.new("accessible_movement", false), ToggleSetting.new("first_person", false), ]), SettingsCategory.new("graphics", [ PresetRow.new("preset", { "low": {"ui_blur": true, "aa": "disabled", "ssao": false, "taa": false, "shadows": false, "glow": false, "grass_amount": 0, "lq_trees": true}, "medium": {"ui_blur": true, "aa": "fx", "ssao": false, "taa": false, "shadows": true, "glow": false, "grass_amount": 16, "lq_trees": false}, "high": {"ui_blur": true, "aa": "ms2x", "ssao": true, "taa": false, "shadows": true, "glow": true, "grass_amount": 24, "lq_trees": false} }), DropdownSetting.new("fullscreen", "keep", ["keep", "always", "never"]), DropdownSetting.new("aa", "ms2x" if Global.on_high_end() else "disabled", ["disabled", "fx", "ms2x", "ms4x"]), ToggleSetting.new("ssao", true if Global.on_high_end() else false), ToggleSetting.new("taa", false), DropdownSetting.new("gi", "disabled", ["disabled", "sdfgi", "voxelgi"]), ToggleSetting.new("shadows", true if Global.on_high_end() else false), ToggleSetting.new("glow", true if Global.on_high_end() else false), RangeSetting.new("grass_amount", 24 if Global.on_high_end() else 0, 0, 32, false), ToggleSetting.new("lq_trees", false if Global.on_high_end() else true), ToggleSetting.new("debug_info", false), ToggleSetting.new("ui_blur", true) ]), SettingsCategory.new("audio", [ RangeSetting.new("master_volume", 0, -30, 0), RangeSetting.new("music_volume", 0, -30, 0), RangeSetting.new("sfx_volume", 0, -30, 0), ]), SettingsCategory.new("ui", [ DropdownSetting.new("touch_controls", "automatic", ["automatic", "enabled", "disabled"]), DropdownSetting.new("language", "system", Global.language_list()), DropdownSetting.new("scale_mode", "resize", ["resize", "disabled"]), RangeSetting.new("scale_factor", 1. if not Global.on_mobile() else 1.5, 0.5, 1.5, 3), ]), SettingsCategory.new("input", InputManager.input_map_to_settings(InputManager.default_input_map) ), SettingsCategory.new("server", [ TextSetting.new("binary_path", ""), TextSetting.new("data_path", ""), TextSetting.new("name", "A Hurry Curry! Server"), ToggleSetting.new("upnp", false), ToggleSetting.new("mdns", false), ToggleSetting.new("register", false), ]) ]) static func trigger_hook(key: String, value): if Settings.change_hooks_display.get(key) != null: Settings.change_hooks_display.get(key).callv([value] if value != null else []) if Settings.change_hooks_apply.get(key) != null: Settings.change_hooks_apply.get(key).callv([value] if value != null else []) if key.find(".") != -1: trigger_hook(key.rsplit(".", false, 1)[0], null) static func hook_changed(key: String, display: bool, callable: Callable): if display: change_hooks_display[key] = callable else: change_hooks_apply[key] = callable static func hook_changed_init(key: String, display: bool, callable: Callable): hook_changed(key, display, callable) callable.call(Global.get_setting(key)) static func get_category_dict(prefix: String): var map = {} for k in Global.settings.keys(): var kn = k.trim_prefix(prefix + ".") if kn == k: continue map[kn] = Global.get_setting(k) return map static var change_hooks_display = {} static var change_hooks_apply = { "input": h_input, "gameplay.hints_started": h_hints_started, "graphics.aa": h_aa, "graphics.taa": h_taa, "graphics.fullscreen": h_fullscreen, "ui.scale_mode": h_scale_mode, "ui.scale_factor": h_scale_factor, "ui.language": h_language, "audio.master_volume": h_volume_master, "audio.music_volume": h_volume_music, "audio.sfx_volume": h_volume_sfx, } static func apply_initial(): for key in change_hooks_apply.keys(): if Global.settings.has(key): change_hooks_apply[key].call(Global.get_setting(key)) else: change_hooks_apply[key].call() static func h_aa(mode): var vp = Global.get_viewport() Global.configure_viewport_aa(vp, mode) static func h_taa(enabled): Global.get_viewport().use_taa = enabled static func h_scale_mode(mode: String): match mode: "resize": Global.get_tree().root.content_scale_mode = Window.CONTENT_SCALE_MODE_CANVAS_ITEMS "disabled": Global.get_tree().root.content_scale_mode = Window.CONTENT_SCALE_MODE_DISABLED static func h_scale_factor(value: float): Global.get_tree().root.content_scale_factor = value static func h_volume_master(value: float): Sound.set_volume(0, value) static func h_volume_music(value: float): Sound.set_volume(1, value) static func h_volume_sfx(value: float): Sound.set_volume(2, value) static func h_touch(mode: String): match mode: "enabled": Global.using_touch = true "disabled": Global.using_touch = false Global.using_touch_change.emit() static func h_language(language: String): if language == "system": language = OS.get_locale_language() TranslationServer.set_locale(language) static func h_fullscreen(mode: String): match mode: "keep": pass "always": DisplayServer.window_set_mode(DisplayServer.WINDOW_MODE_FULLSCREEN) "never": if DisplayServer.window_get_mode() == DisplayServer.WINDOW_MODE_FULLSCREEN: DisplayServer.window_set_mode(DisplayServer.WINDOW_MODE_WINDOWED) static func h_input(): InputManager.apply_input_map(Settings.get_category_dict("input")) static func h_hints_started(started: bool): if not started: for k in Global.profile["hints"].keys(): Global.set_hint(k, false)