[gd_scene load_steps=2 format=3 uid="uid://d3cvepu7803x8"] [sub_resource type="GDScript" id="GDScript_mf4mk"] script/source = "extends Button func _on_pressed() -> void: if Rect2(Vector2(), size).has_point(get_local_mouse_position()): print(\"release\") release_focus() " [node name="Control" type="Control"] layout_mode = 3 anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 [node name="Button" type="Button" parent="."] layout_mode = 0 offset_left = 590.0 offset_top = 271.0 offset_right = 838.0 offset_bottom = 396.0 text = "Hello" script = SubResource("GDScript_mf4mk") [connection signal="pressed" from="Button" to="Button" method="_on_pressed"]