# Hurry Curry! Data The game data includes recipes and maps. Its only required on the server side. Maps are defined in YAML format containing "ASCII-art" picture of the map tiles. Each recipe set is a YAML file too containing a list of each possible recipe. For the default recipe set this is generated from `recipes/default.json`. Anticurry is based of this but just switches input and output fields via a sed script. `index.yaml` is where all maps and recipe sets are listed for the server to use; This includes additional metadata for maps. ## Building - Requirements: - make - Deno (or Node.js in which case you need to pass `JSR=node` to make) - Run `make`