map: - "''''''''''''''''''''" - "'███████c__c███████'" - "'█#SSSS█t__t█RTFL.█'" - "'█#....█c__c█.....█'" - "'d.....█'__'█.....d'" - "'█...>>>>»»>>>v...█'" - "'█oo.A██▒dd▒██v...█'" - "'████A█.c..c.█v████'" - "'''''A▒ct..tc▒v'''''" - "'''''A<......v<'''''" - "'''''>A......>v'''''" - "'''''A▒ct..tc▒v'''''" - "'████A█.c..c.█v████'" - "'█#..A██▒dd▒██v.pp█'" - "'█#..A<<<««<<<<..p█'" - "'d.....█'__'█.....d'" - "'█.....█'__'█....p█'" - "'█ff#CC█'__'█Xsspp█'" - "'███████'__'███████'" - "'''''''''__'''''''''" - "'''''''''__'''''''''" - "'''''''''!~'''''''''" tiles: "#": counter "f": counter "p": counter ">": conveyor "<": conveyor "A": conveyor "v": conveyor "t": table "w": counter-window "s": sink "o": oven "S": stove "C": cuttingboard "R": raw-steak-crate "T": tomato-crate "F": flour-crate "L": leek-crate "X": trash "c": chair ".": floor "'": grass "*": tree "~": path "!": path "_": path "«": path "»": path "d": door "█": wall "▒": wall-window tile_entities: ">": !conveyor { dir: [1, 0] } "<": !conveyor { dir: [-1, 0] } "»": !conveyor { dir: [1, 0] } "«": !conveyor { dir: [-1, 0] } "v": !conveyor { dir: [0, 1] } "A": !conveyor { dir: [0, -1] } items: "S": pot "w": plate "p": plate "f": foodprocessor chef_spawn: "~" customer_spawn: "!" walkable: - door - floor - chair - grass - path collider: - wall - tree